Tomorrow, Wednesday the 7th of October we are hosting an event:
Starting an VN Indie Game Company as a UW Student
*MC 4061 starting at 5:30 PM.*
Many people want to make games as signified by all the game development
schools that are appearing everywhere. But how would you do it as a UW
student? This talk shares the experiences of how making Sakura River
Interactive was founded without any Angel/VC investment.
The talk will start off with inspiration drawn of Co-op Japan, to it's
beginnings at Velocity. Then a reflection of how various game development
and business skills was obtained in the unexpected ways at UW will follow.
How the application of probabilities, theory of computation,
physical/psychological attraction theories was used in the development of
the company's first game. Finally how various Computer Science theories
helped evaluate feasibility of several potential incoming business deals.